package ttk.muxiuesd;

import com.badlogic.gdx.Game;
import ttk.muxiuesd.screen.MainGameScreen;

/**
 * {@link com.badlogic.gdx.ApplicationListener} implementation shared by all platforms.
 */
public class FightGame extends Game {
    @Override
    public void create() {
        setScreen(new MainGameScreen());
    }
}
